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Grade 6 Scheme of Work

Grade 6 Scheme of Work
SY: 2018 - 2019

Date Subject / Unit Name Unit Learning Objectives Resources
Week 1 Introduction to ICT/Classroom Expectations/Baseline Assessment
Week 2 Unit 1: Computer Fundamentals 1.1: Hardware / history of computers  The history of computers, why we use them, advantages/disadvantages link1
8/20/2018  What is a Computer?  
1.1 Hardware / What is a computer?  
Basic Parts of a Computer (what makes a computer) link1 
1.1 Hardware / Types of hardware & what makes a computer case, monitor, keyboard, mouse, and power cord, psu, speakers link1quiz1
Week 3 Unit 1: Computer Fundamentals 1.1   Hardware / Different types of computer systems ·         Different types of computer  
8/27/2018 (Desktop, Laptop, Tablets, Servers, Smartphones, Wearables)  
1.2   Hardware / input, output, storage, processing devices Input devices (mouse,scanner, keyboard)  
Outputdevices (printer,  monitor ,speakers)  
Storage devices (hard drive, cd, flash drive)  
Processing devices (CPU)  
1.3 Hardware / costing a new computer build Building their own  computer (theory project)  
Week 4 Unit 1: Computer Fundamentals 1.4 Software / What is software? Understand what software is, why it is used and different types of software  
1.4 Software / Types of software (OS, Application) Software:  
•         Web browsers (Chrome, Edge, Firefox  
•         Application software (Word Processors, Notepad, video players, image editors)  
•         Operating systems (MS Windows, Linux)  
1.5 Computer Fundamentals: Software / Using MS Windows & The Internet  
Using MS Windows effectively (the different parts of the Operating System, tools and utilities)  
The internet and it’s use. Introduction to web browsers, search engines  
Week 5 Unit 1: Computer Fundamentals 1.5 File Management & Organisation Working with Files & Folders  
9/10/2018 •         Creating Folders  
•         Renaming Folders  
•         Copying, Moving and Deleting folders  
1.5 File Extensions  
Understanding File Types and Extensions  
o   What is a File Extension?  
o   Common Types of File Extensions  
o   .EXE – Executable File  
o   . DOC/.DOCX – MS Word  
o   .XLS/.XLXS – MS Excel  
o   .PPT/.PPTX – MS PowerPoint  
o   .TXT – Text Files  
o   .MP3/.MP4 – Media Types  
o   .JPEG/.PNG/.GIF – Picture File  
1.5 Software / Shortcuts & Hotkeys  
Purpose of Shortcuts and Hotkeys  
Week 6 Unit 1: Computer Fundamentals Health & Safety issues as they relate to computer use:  
9/17/2018 •         (Repetitive Strain Injury, Ergonomics)  
1.6 Computer Fundamentals: Health & Safety •         Safety in the workplace/lab  
•         Staying healthy whilst using a computer  
1.6 Computer Fundamentals: Health & Safety End of Unit theory test  
END OF UNIT 1 Theory Assessment (Computer Fundamentals)
Week 7 Unit 2: Online Safety, Security & Social Media 2.1.1 Information Threats, Security & Cyberbullying Definition of Information & Security Threats  
9/24/2018 Malwares, Virus, Worms, Trojan Horses, Spyware, Hacking  
How can we stay safe online?  
Understanding Cyberbullying  
What is Cyberbullying?  
Effects of Cyberbullying  
How can you protect yourself from Cyberbullying?  
Week 8 Unit 2: Online Safety, Security & Social Media Internet and the WWW  
10/1/2018 2.1.2 Using the Internet What is the Internet?  
What is WWW?  
How does the Internet work? How can we use the internet appropriately to prevent threats and dangers?  
What can you do online?  
Finding Information  
Online Media  
Social Networking  
What is a Web Browser?  
Most common Web Browsers  
Google Chrome, Mozilla Firefox, Microsoft Edge  
What are Search Engines?  
Most common search engines  
Google Search, Bing, Duckduckgo  
Week 9 Unit 2: Online Safety, Security & Social Media 2.2.1: The history & dangers of internet chatrooms Understand the history and evolution of the internet and chatrooms leading into social media networks as they are today  
2.2.2: Online Safety, Security & Social Media / social networking and its impact Learn about social networking (Facebook, Instagram etc) and its impact on society  
2.3: e-Safety project: A3 poster making  Create a group poster to illustrate what they have learned during the 5 week unit  
•         Topics include:  
•         Cyberbullying  
•         Online dangers  
•         Staying safe  
Social Media and Chatrooms  
Week 10 Unit 2: Online Safety, Security & Social Media 2.3: e-Safety project: A3 poster making Continue to finish poster and do unit assessment  
END OF UNIT 2 Theory Assessment (Online Safety, Security & Social Media)
Week 11 Unit 3: Digital Creativity 3.1 Graphics: how styles are used Review different graphic products (magazines, posters, brochures)  
Writing styles and use of colour  
Graphics in advertising (promo products/brochures/posters etc). How colours, images and text are used  
Week 12 Unit 3: Digital Creativity 3.1.2 Graphics: creating graphics Use image editing tools to create a product (poster, brochure, leaflet/flyer)  
Week 13 Unit 3: Digital Creativity 3.2.1 Video Editing: intro What makes a movie? How are movies made  
3.2.2 Video Editing: project Creating a personal movie:  
•         editing & working with transitions  
Adding sound tracks  
Use Movie Maker software  
Week 14 Unit 3: Digital Creativity 3.2.2 Video Editing: project Continue personal movie maker project  
END OF UNIT 3 Theory Assessment (Digital Creativity)
Week 15 Exam Review and Practical Test
Week 16 Cambridge End-of-Semester Exams
Week 17 Unit 4: Visual Programming in Kodu 4.1 Introduction to Programming (What are Programs?) Identify How programs work  
Describe what makes a computer game  
•         Characters, worlds, objects, rules  
Intro to “Syntax” (the rules of a programming languages)  
Explain the kodu syntax   
•         Understand logic (IF/DO)  
Week 18 Unit 4: Visual Programming in Kodu 4.2 Creating Landscapes Using the many landscape tools  
12/10/2018 •         Water, land, hills, mountains, volcanoes, trees  
•         To create a landscape with interesting features  
Week 19  Unit 4: Visual Programming in Kodu 4.3 Navigation & Pathing Understand the different navigation techniques:  
12/17/2018 •         Manual  
•         Path  
•         Auto  
Create characters with different forms of navigation to create a realistic game setting. Must be able to:  
•         Create characters  
•         Program navigation for keyboard/mouse control  
•         Navigate using sight  
•         Auto navigate the world  
Week 20 Christmas Holidays
Week 21 Christmas Holidays
Week 22 Unit 4: Visual Programming in Kodu 4.4 Clones & Creatables Understand how to create and use clones/creatables effectively in their game  
Week 23 Unit 4: Visual Programming in Kodu 4.5 Pages & Selection Understand the use of pages (Like conditional branches in programming)  
Adding pages into a game  
Understand why pages are used and that we can create more complex characteristics/gameplay  
Week 24 Unit 4: Visual Programming in Kodu 4.6 Game Depth & Complexity Be able to add extra layers to the game:  
1/21/2019 Add:  
•         Power-ups  
•         Timers  
•         Messages  
•         Team scoring  
•         Health  
•         & more  
END OF UNIT 5 Theory/Practical Assessment (Kodu Programming)
Week 25 Tet Holidays
Week 26 Tet Holidays
Week 27 Unit 5: Control Systems & Flowcharts 5.1 Introduction to Flowcharts  
5.2 Sequencing  
Week 28 Unit 5: Control Systems & Flowcharts 5.2 Sequencing cont.  
5.3 Sensors  
Week 29 Unit 5: Control Systems & Flowcharts 5.4 Subroutines  
5.5 Motors  
Week 30 Unit 5: Control Systems & Flowcharts 5.6 Variables  
END OF UNIT 5 Theory Assessment (Control Systems & Flowcharts) – 1st Lesson Week 31
Week 31 Unit 6: Spreadsheets and modelling 6.1 Basic Functions Be able to use basic functions in a spreadsheet:  
3/11/2019 (MIN, MAX, AVERAGE, SUM)  
Week 32 Unit 6: Spreadsheets and modelling 6.2 Computer Models Understand what a “model” is and what we use “computer models” for  
6.3 Using Formula Be able to use different formula to make caulations:  
•         +,-,*,/  
Week 33 Unit 6: Spreadsheets and modelling 6.4 Presenting Data Using graphs and charts to present our spreadsheet data  
6.5 Further Modelling Use a spreadsheet to model different future outcomes depending on requirements  
Week 34 Unit 6: Spreadsheets and modelling 6.5 Further Modelling cont. Use a spreadsheet to model different future outcomes depending on requirements  
6.6 Conditional Formatting & IF Understand the use of conditional formatting and the IF statement  
END OF UNIT 6 Theory Assessment (Spreadsheet Modelling)
Week 35 Exam Review Week
Week 36 Cambridge End-of-Semester Exam